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July 10, 2025

Crypto Wallets Continue to be Drained in Elaborate Social Media Scam

Darktrace’s latest research reveals that an evolving social engineering campaign continues to target cryptocurrency users through fake startup companies. These malicious operations impersonate AI, gaming, and Web3 firms using spoofed social media accounts and project documentation hosted on legitimate platforms like Notion and GitHub.
Inside the SOC
Darktrace cyber analysts are world-class experts in threat intelligence, threat hunting and incident response, and provide 24/7 SOC support to thousands of Darktrace customers around the globe. Inside the SOC is exclusively authored by these experts, providing analysis of cyber incidents and threat trends, based on real-world experience in the field.
Written by
Tara Gould
Malware Research Lead
password on computer screenDefault blog image
10
Jul 2025

Overview

Continued research by Darktrace has revealed that cryptocurrency users are being targeted by threat actors in an elaborate social engineering scheme that continues to evolve. In December 2024, Cado Security Labs detailed a campaign targeting Web 3 employees in the Meeten campaign. The campaign included threat actors setting up meeting software companies to trick users into joining meetings and installing the information stealer Realst disguised as video meeting software.

The latest research from Darktrace shows that this campaign is still ongoing and continues to trick targets to download software to drain crypto wallets. The campaign features:

  • Threat actors creating fake startup companies with AI, gaming, video meeting software, web3 and social media themes.
  • Use of compromised X (formerly Twitter) accounts for the companies and employees - typically with verification to contact victims and create a facade of a legitimate company.
  • Notion, Medium, Github used to provide whitepapers, project roadmaps and employee details.
  • Windows and macOS versions.
  • Stolen software signing certificates in Windows versions for credibility and defense evasion.
  • Anti-analysis techniques including obfuscation, and anti-sandboxing.

To trick as many victims as possible, threat actors try to make the companies look as legitimate as possible. To achieve this, they make use of sites that are used frequently with software companies such as Twitter, Medium, Github and Notion. Each company has a professional looking website that includes employees, product blogs, whitepapers and roadmaps. X is heavily used to contact victims, and to increase the appearance of legitimacy. Some of the observed X accounts appear to be compromised accounts that typically are verified and have a higher number of followers and following, adding to the appearance of a real company.

Example of a compromised X account to create a “BuzzuAI” employee.
Figure 1: Example of a compromised X account to create a “BuzzuAI” employee.

The threat actors are active on these accounts while the campaign is active, posting about developments in the software, and product marketing. One of the fake companies part of this campaign, “Eternal Decay”, a blockchain-powered game, has created fake pictures pretending to be presenting at conferences to post on social media, while the actual game doesn’t exist.

From the Eternal Decay X account, threat actors have altered a photo from an Italian exhibition (original on the right) to make it look like Eternal Decay was presented.
Figure 2: From the Eternal Decay X account, threat actors have altered a photo from an Italian exhibition (original on the right) to make it look like Eternal Decay was presented.

In addition to X, Medium is used to post blogs about the software. Notion has been used in various campaigns with product roadmap details, as well as employee lists.

Notion project team page for Swox.
Figure 3: Notion project team page for Swox.

Github has been used to detail technical aspects of the software, along with Git repositories containing stolen open-source projects with the name changed in order to make the code look unique. In the Eternal Decay example, Gitbook is used to detail company and software information. The threat actors even include company registration information from Companies House, however they have linked to a company with a similar name and are not a real registered company.

 From the Eternal Decay Gitbook linking to a company with a similar name on Companies House.
Figure 4: From the Eternal Decay Gitbook linking to a company with a similar name on Companies House.
Gitbook for “Eternal Decay” listing investors.
Figure 5: Gitbook for “Eternal Decay” listing investors.
Gameplay images are stolen from a different game “Zombie Within” and posted pretending to be Eternal Decay gameplay.
Figure 6: Gameplay images are stolen from a different game “Zombie Within” and posted pretending to be Eternal Decay gameplay.

In some of the fake companies, fake merchandise stores have even been set up. With all these elements combined, the threat actors manage to create the appearance of a legitimate start-up company, increasing their chances of infection.

Each campaign typically starts with a victim being contacted through X messages, Telegram or Discord. A fake employee of the company will contact a victim asking to test out their software in exchange for a cryptocurrency payment. The victim will be directed to the company website download page, where they need to enter a registration code, provided by the employee to download a binary. Depending on their operating system, the victim will be instructed to download a macOS DMG (if available) or a Windows Electron application.

Example of threat actor messaging a victim on X with a registration code.
Figure 7: Example of threat actor messaging a victim on X with a registration code.

Windows Version

Similar to the aforementioned Meeten campaign, the Windows version being distributed by the fake software companies is an Electron application. Electron is an open-source framework used to run Javascript apps as a desktop application. Once the user follows directions sent to them via message, opening the application will bring up a Cloudflare verification screen.

Cloudflare verification screen.
Figure 8: Cloudflare verification screen.

The malware begins by profiling the system, gathering information like the username, CPU and core count, RAM, operating system, MAC address, graphics card, and UUID.

Code from the Electron app showing console output of system profiling.
Figure 9: Code from the Electron app showing console output of system profiling.

A verification process occurs with a captcha token extracted from the app-launcher URL and sent along with the system info and UUID. If the verification is successful, an executable or MSI file is downloaded and executed quietly. Python is also retrieved and stored in /AppData/Temp, with Python commands being sent from the command-and-control (C2) infrastructure.

Code from the Electron app looping through Python objects.
Figure 10: Code from the Electron app looping through Python objects.

As there was no valid token, this process did not succeed. However, based on previous campaigns and reports from victims on social media, an information stealer targeting crypto wallets is executed at this stage. A common tactic in the observed campaigns is the use of stolen code signing certificates to evade detection and increase the appearance of legitimate software. The certificates of two legitimate companies Jiangyin Fengyuan Electronics Co., Ltd. and Paperbucketmdb ApS (revoked as of June 2025) were used during this campaign.

MacOS Version

For companies that have a macOS version of the malware, the user is directed to download a DMG. The DMG contains a bash script and a multiarch macOS binary. The bash script is obfuscated with junk, base64 and is XOR’d.

Obfuscated Bash script.
Figure 11: Obfuscated Bash script.

After decoding, the contents of the script are revealed showing that AppleScript is being used. The script looks for disk drives, specifically for the mounted DMG “SwoxApp” and moves the hidden .SwoxApp binary to /tmp/ and makes it executable. This type of AppleScript is commonly used in macOS malware, such as Atomic Stealer.

AppleScript used to mount the malware and make it executable.
Figure 12: AppleScript used to mount the malware and make it executable.

The SwoxApp binary is the prominent macOS information stealer Atomic Stealer. Once executed the malware performs anti-analysis checks for QEMU, VMWare and Docker-OSX, the script exits if these return true.  The main functionality of Atomic Stealer is to steal data from stores including browser data, crypto wallets, cookies and documents. This data is compressed into /tmp/out.zip and sent via POST request to 45[.]94[.]47[.]167/contact. An additional bash script is retrieved from 77[.]73[.]129[.]18:80/install.sh.

Additional Bash script ”install.sh”.
Figure 13: Additional Bash script ”install.sh”.

Install.sh, as shown in Figure 13, retrieves another script install_dynamic.sh from the server https://mrajhhosdoahjsd[.]com. Install_dynamic.sh downloads and extracts InstallerHelper.app, then sets up persistence via Launch Agent to run at login.

Persistence added via Plist configuration.
Figure 14: Persistence added via Plist configuration.

This plist configuration installs a macOS LaunchAgent that silently runs the app at user login. RunAtLoad and KeepAlive keys are used to ensure the app starts automatically and remains persistent.

The retrieved binary InstallerHelper is an Objective-C/Swift binary that logs active application usage, window information, and user interaction timestamps. This data is written to local log files and periodically transmits the contents to https://mrajhhoshoahjsd[.]com/collect-metrics using scheduled network requests.

List of known companies

Darktrace has identified a number of the fake companies used in this scam. These can be found in the list below:

Pollens AI
X: @pollensapp, @Pollens_app
Website: pollens.app, pollens.io, pollens.tech
Windows: 02a5b35be82c59c55322d2800b0b8ccc
Notes: Posing as an AI software company with a focus on “collaborative creation”.

Buzzu
X: @BuzzuApp, @AI_Buzzu, @AppBuzzu, @BuzzuApp
Website: Buzzu.app, Buzzu.us, buzzu.me, Buzzu.space
Windows: 7d70a7e5661f9593568c64938e06a11a
Mac: be0e3e1e9a3fda76a77e8c5743dd2ced
Notes: Same as Pollens including logo but with a different name.

Cloudsign
X: @cloudsignapp
Windows: 3a3b13de4406d1ac13861018d74bf4b2
Notes: Claims to be a document signing platform.

Swox
X: @SwoxApp, @Swox_AI, @swox_app, @App_Swox, @AppSwox, @SwoxProject, @ProjectSwox
Website: swox.io, swox.app, swox.cc, swoxAI.com, swox.us
Windows: d50393ba7d63e92d23ec7d15716c7be6
Mac: 81996a20cfa56077a3bb69487cc58405ced79629d0c09c94fb21ba7e5f1a24c9
Notes: Claims to be a “Next gen social network in the WEB3”. Same GitHub code as Pollens.

KlastAI
X: Links to Pollens X account
Website: Links to pollens.tech
Notes: Same as Pollens, still shows their branding on its GitHub readme page.

Wasper
X: @wasperAI, @WasperSpace
Website: wasper.pro, wasper.app, wasper.org, wasper.space
Notes: Same logo and GitHub code as Pollens.

Lunelior
Website: lunelior.net, Lunelior.app, lunelior.io, lunelior.us
Windows: 74654e6e5f57a028ee70f015ef3a44a4
Mac: d723162f9197f7a548ca94802df74101

BeeSync
X: @BeeSyncAI, @AIBeeSync
Website: beesync.ai, beesync.cc
Notes: Previous alias of Buzzu, Git repo renamed January 2025.

Slax
X: @SlaxApp, @Slax_app, @slaxproject
Website: slax.tech, slax.cc, slax.social, slaxai.app

Solune
X: @soluneapp
Website: solune.io, solune.me
Windows: 22b2ea96be9d65006148ecbb6979eccc

Eternal Decay
X: @metaversedecay
Website: eternal-decay.xyz
Windows: 558889183097d9a991cb2c71b7da3c51
Mac: a4786af0c4ffc84ff193ff2ecbb564b8

Dexis
X: @DexisApp
Website: dexis.app
Notes: Same branding as Swox.

NexVoo
X: @Nexvoospace
Website: nexvoo.app, Nexvoo.net, Nexvoo.us

NexLoop
X: @nexloopspace
Website: nexloop.me

NexoraCore
Notes: Rename of the Nexloop Git repo.

YondaAI
X: @yondaspace
Website: yonda.us

Traffer Groups

A “traffer” malware group is an organized cybercriminal operation that specializes in directing internet users to malicious content typically information-stealing malware through compromised or deceptive websites, ads, and links. They tend to operate in teams with hierarchical structures with administrators recruiting “traffers” (or affiliates) to generate traffic and malware installs via search engine optimization (SEO), YouTube ads, fake software downloads, or owned sites, then monetize the stolen credentials and data via dedicated marketplaces.

A prominent traffer group “CrazyEvil” was identified by Recorded Future in early 2025. The group, who have been active since at least 2021, specialize in social engineering attacks targeted towards cryptocurrency users, influencers, DeFi professionals, and gaming communities. As reported by Recorded Future, CrazyEvil are estimated to have made millions of dollars in revenue from their malicious activity. CrazyEvil and their sub teams create fake software companies, similar to the ones described in this blog, making use of Twitter and Medium to target victims. As seen in this campaign, CrazyEvil instructs users to download their software which is an info stealer targeting both macOS and Windows users.

While it is unclear if the campaigns described in this blog can be attributed to CrazyEvil or any sub teams, the techniques described are similar in nature. This campaign highlights the efforts that threat actors will go to make these fake companies look legitimate in order to steal cryptocurrency from victims, in addition to use of newer evasive versions of malware.

Indicators of Compromise (IoCs)

Manboon[.]com

https://gaetanorealty[.]com

Troveur[.]com

Bigpinellas[.]com

Dsandbox[.]com

Conceptwo[.]com

Aceartist[.]com

turismoelcasco[.]com

Ekodirect[.]com

https://mrajhhosdoahjsd[.]com

https://isnimitz.com/zxc/app[.]zip

http://45[.]94[.]47[.]112/contact

45[.]94[.]47[.]167/contact

77[.]73[.]129[.]18:80

Domain Keys associated with the C2s

YARA Rules

rule Suspicious_Electron_App_Installer

{

  meta:

      description = "Detects Electron apps collecting HWID, MAC, GPU info and executing remote EXEs/MSIs"

      date = "2025-06-18"

  strings:

      $electron_require = /require\(['"]electron['"]\)/

      $axios_require = /require\(['"]axios['"]\)/

      $exec_use = /exec\(.*?\)/

      $url_token = /app-launcher:\/\/.*token=/

      $getHWID = /(Get-CimInstance Win32_ComputerSystemProduct).UUID/

      $getMAC = /details\.mac && details\.mac !== '00:00:00:00:00:00'/

      $getGPU = /wmic path win32_VideoController get name/

      $getInstallDate = /InstallDate/

      $os_info = /os\.cpus\(\)\[0\]\.model/

      $downloadExe = /\.exe['"]/

      $runExe = /msiexec \/i.*\/quiet \/norestart/

      $zipExtraction = /AdmZip\(.*\.extractAllTo/

  condition:

      (all of ($electron_require, $axios_require, $exec_use) and

       3 of ($getHWID, $getMAC, $getGPU, $getInstallDate, $os_info) and

       2 of ($downloadExe, $runExe, $zipExtraction, $url_token))

}

Inside the SOC
Darktrace cyber analysts are world-class experts in threat intelligence, threat hunting and incident response, and provide 24/7 SOC support to thousands of Darktrace customers around the globe. Inside the SOC is exclusively authored by these experts, providing analysis of cyber incidents and threat trends, based on real-world experience in the field.
Written by
Tara Gould
Malware Research Lead

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June 11, 2026

Cybersecurity for the Sports Sector: The Threats Facing a Digitized Industry in 2026

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Securing sporting events in 2026

When you walk into a stadium on game day, you are entering a small smart city. Ticketing, turnstiles, payments, public Wi-Fi for tens of thousands of fans, CCTV, lighting, even the HVAC all run on connected systems. The experience for fans has become unmatched, but that dependency has created a much larger attack surface than people may realize.

Our latest threat research backs that up. In the past year, a survey that Darktrace commissioned found that 84% of respondents from professional sports organizations had at least one cyber incident, and 57% were hit more than once. For a sector that relies on the impact of the live moment, those numbers translate directly into operational risk.

Why sports is a target for cyber attacks

Sport is a highly visible target with fixed timelines, so attackers know exactly when disruption will have the most impact. It also holds valuable data, athlete medical records, contracts, sponsorship deals, which carry financial, reputational, and regulatory risk if exposed. At the same time, delivery depends on a wide set of third parties: ticketing providers, broadcasters, cloud services, stadium technology. Any of those connections can become an entry point. Put visibility, timing, data, and dependency together, and you get an environment where even a small foothold can turn into a visible, time-critical incident.

How attackers target email and identity

Email and identity remain the front door. From October 2025 through March 2026, Darktrace / EMAIL™ detected more than 116,000 phishing emails aimed at sports organizations across our customer base, and our sports customers received 19% more phishing emails than organizations in other sectors. The numbers tell the story:

BY THE NUMBERS

  • 21% of phishing emails were aimed at VIPs.
  • 37% used novel social engineering.
  • 84% of malicious emails passed DMARC authentication

A large proportion of these emails passed authentication checks, which means traditional security controls are no longer a reliable barrier. Attackers are not relying on spoofed domains – they're using legitimate infrastructure and trusted platforms. Behavior matters. Once an account is compromised, the behavior shifts quickly. Login patterns change, inbox rules are created to hide responses, and accounts start being used for internal discovery or further phishing. These aren’t high-noise events. They sit in normal workflows, which is why they’re often missed.

Ransomware tells a similar story. In one case inside a sports deployment, attackers had quietly been moving data to an outside server for a full two weeks before they triggered encryption. By the time the ransom note appeared, the outcome was already set. That sequence shows up consistently is access first, movement next, disruption last. If detection starts at encryption, it’s already too late.

Why AI is an emerging blind spot in sports

The increasing adoption of AI is expanding the potential attack surface. 72% of the security professionals we surveyed expect AI to increase their cyber risk over the next year, and yet 35% are already using or planning to use it in stadium operations, the most critical functions to protect. In addition to prompt injection and AI build risks, shadow AI is becoming a more immediate issue. Staff are already putting sensitive data—performance metrics, scouting reports, contracts, health data—into tools with little or no governance. The upside is clear, but so is the exposure—and it is happening before most organizations have any visibility or control. At the same time, attackers are using the same technology to scale phishing and social engineering. The net effect is simple: more exposure, at higher speed.

How can cybersecurity professionals prepare

Across high profile events, Darktrace’s experience shows that effective cyber defense includes preparation, real‑time visibility, and the ability to respond dynamically and decisively when timing, complexity, and public exposure converge.

There are a few strategic implications for cybersecurity teams:

  • Get behavioral visibility across IT and OT, not just corporate systems.
  • Treat identity as your control plane. Most attacks in this sector start with credentials, not malware. MFA with behavioral detection helps solve that challenge.
  • Control third party and AI access the same way you control your own environment.
  • Rehearse response for live conditions, where decisions happen in minutes. Detection and response need to account for non-ideal conditions when engineers are under pressure and time constrained. In sport, timing is what turns small issues into major incidents. The same activity that would be manageable midweek becomes critical during a live event.

Why 2026 raises the cybersecurity stakes for sports

With the 2026 World Cup about to stretch across three countries and dozens of host cities, the attack surface is wide and the schedule is unforgiving.

Geopolitical signaling is raising the threat profile further. Previous international sporting events have demonstrated that nation‑state actors use the cyber domain to signal intent, influence narratives, or retaliate symbolically. In the context of the 2026 World Cup, Russia’s continued exclusion from international sport, the ongoing conflict in Ukraine, US defensive support to Ukraine, and Iran’s likely participation in the tournament introduce additional motivations for state‑aligned and non‑traditional affiliated actors to operate below the threshold of armed conflict. This doesn’t require new techniques—just the right timing and visibility.

In practice, this comes down to preparation: knowing what normal looks like across IT and OT, controlling third-party access, and spotting when behavior shifts.

In sport, disruption does not build slowly—it happens in real time and in public. By that point, the groundwork has already been set, long before the whistle goes.

About this research

Findings are based on Darktrace threat-research telemetry across sports-sector customer deployments (Q4 2025–Q1 2026) and a survey of 875 IT cybersecurity professionals in the US, UK, Australia, and Germany, fielded by Opinion Matters between May 28 and June 3, 2026. Read the full report for complete methodology, incident analysis, and strategic recommendations.

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Nathaniel Jones
VP, Security & AI Strategy, Field CISO

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June 11, 2026

Protecting Stadiums & Events with AI

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Stadium and large public venue operators are confronted with a unique set of cyber security challenges. Often described as a ‘honeypot’ for cyber-criminals, the sports and entertainment industry is an attractive target for threat actors for three main reasons:

  • Modern sports organizations process sensitive and highly valuable data at scale;
  • Sporting events are highly visible and time-critical, operating in front of live audiences with no room for error;
  • Sports organizations rely on sprawling vendor ecosystems and supply chains to deliver broadcast, commerce, fan engagement services, and more.

In a recent Darktrace-commissioned survey, 84% of professional sports organizations reported at least one cyber incident in the past year, and 57% were hit more than once [1]. The potential ramifications of cyber disruption during a large-scale sports event cannot be overstated. A momentary lapse in access to power could bring TV broadcasts to a halt; disruption to access controls could restrict fans from entering the grounds; CCTV outages could increase the risk of criminal behavior and physical injuries. If data is not reliable and stadium machines are outputting the wrong metrics, a venue could become dangerously overcrowded. The barrier between the cyber and physical worlds has long dissolved – cyber-attacks threaten human safety.

In this blog, I explore the key challenges of stadium cyber security and explain the unique capabilities of Self-Learning AI that led me to adopt Darktrace as a head of ICT and cyber security for international venues and events. Over my career I have helped secure football and rugby World Cups, World Athletics Championships and more than 500 events ,and the lessons from each have only sharpened my conviction in this approach.

The access paradox

The biggest challenge lies in the paradox of securing a site where various internal services are provided to a large number of unknown and unmanaged users, suppliers and devices. When it’s game time, or ‘D-Day’, you see a huge influx of thousands of people, each with their own devices, needing to connect to your network and your infrastructure. The floodgates are opened. But certain parts of your digital environment need to remain protected: your sensitive employee and customer data, your critical OT systems. I liken this to opening the door to your home, and letting the entire town come in and wander around. But you still need to secure your master bedroom.

A multitude of different actors must be able to work on-site to provide services or content during the event. Broadcasters, staff and suppliers need to have access to manage the show, and all these people need to access or interact with the IT infrastructure. In many ways, these additional bodies are already inside the perimeter and could host unknown malicious threats.

This year, the paradox is wider than ever. A tournament spread across hundreds of suppliers and vendors means the foothold an attacker needs may already belong to a trusted partner – a single compromised supplier can become the doorway to everything else. And the adversary is no longer working alone: generative AI now lets attackers probe and weaponize vulnerabilities across thousands of software dependencies at a speed no human team could match, turning the access paradox from a manageable risk into a fast-moving target.

Achieving this balance between accessibility and security requires a shift in mindset from perimeter-based security to one that can detect and respond to threats on the inside. The complexities involved requires technology that can identify malicious behavior in real time based on the wider context of an incident. A particular behavior or connection may be benign in one context and yet critically disruptive in another — tools and technology must be able to discern between the two.

This is why I considered Darktrace’s Self-Learning AI a suitable fit: rather than defending at the perimeter, it focuses on detecting and responding to malicious activity already inside. Because it learns the unique ‘patterns of life’ of its surroundings, it can detect subtle deviations that indicate a threat and initiate a targeted response – without relying on pre-programmed rules and playbooks.

IT/OT convergence

The second key challenge is the issue of IT and OT convergence. Typical stadiums and arenas consist of a wide range of Industrial Control Systems (ICS).

This involves a complex and messy array of switches, cables, CCTV cameras, as well as devices and technologies being brought in by the media and the press, and all these IT and OT components are now interconnected, which means these technologies now have Internet Protocol (IP)-based threats to manage. The same challenges that the corporate infrastructure for stadium management faces in cyber security are therefore also now an issue for ICS security.

This challenge cannot be addressed by viewing IT and OT security in isolation — these two environments are linked because of the analogue migration to IP. A unified approach is required to detect and respond to threats that start in IT before moving to industrial systems.

The stakes are physical. CCTV, Access Control, Public Annoucement system, lighting and the giant screens are all now running over IP, and a disruption to any of them can force a venue to halt play on safety grounds. Scale compounds the problem. At the Qatar 2022 World Cup, eight stadiums were purpose-built to a single technical standard, which made the digital environment relatively uniform to defend. The 2026 tournament is the opposite: dozens of host venues across three countries, each with its own operator, its own contractors and its own legacy systems.This creates a far more fragmented and unpredictable estate to secure.

In addition, cyber security technology must be able to deal with complexity. Darktrace’s AI thrives in the most complex environments, with more data points adding more context to inform the AI’s decision making. It covers OT and IT with a single, unified AI engine, that can also detect and respond across cloud infrastructure, SaaS applications, email systems and endpoints. It is ready to adapt to the messy, interconnected systems that make up large stadiums’ digital infrastructure.

The time factor

Finally, the nature of stadium events means that timing is critical and puts enormous pressure on the organizers and operators. ‘D-Day’ cannot be replayed or postponed, and so if cyber disruption occurs during the event, every minute is crucial. You cannot reschedule a World Cup final or move an opening ceremony; the date is fixed, the world is watching, and there is no second take.

There is consequently a strong emphasis on two key metrics

  • Mean Time To Know (MTTK) — how long it takes the security team need to be aware of an incident; and
  • Mean Time To Restore (MTTR) — how quickly a team can act to contain the threat.

It is perhaps more imperative in stadium event management than anywhere else that these two metrics be minimized.

This leads to the third criteria in assessing cyber security technology: does it help with response? And critically, can that response be nuanced and targeted, able to contain that threat without causing further disruption?

To this end, Darktrace’s Autonomous Response takes machine-speed action to contain cyber-attacks, when humans are too slow to react or aren’t around at all. It’s powered by Darktrace’s AI, so it has a nuanced and continuously updating understanding of what’s ‘normal’ across IT and OT systems. This means its response actions are targeted: designed to eliminate the threat, but not at the cost of disruption. Crucially, this enables responses that are surgical rather than blunt. For example, taking an entire server offline to stop a ransomware attack can cause more disruption than the attack itself, so the real value lies in neutralizing the malicious activity precisely — containing the threat without taking down the systems the event and business depends on.

Depending on the nature and severity of the threat, the technology can block specific malicious connections by enforcing the normal ‘pattern of life’ of a device or account. When every second counts, this is the speed and granularity that you need in a cybersecurity technology.

Darktrace can be deployed across every area of the digital enterprise, including network, email, cloud and SaaS environments with the same self-learning approach, stopping anomalous behaviors that point to account takeover and other cloud-based threats. Earlier this year, we announced that Darktrace is also extending its behavioral approach to help businesses deploy and scale AI securely by understanding how these AI systems and agents behave, interact with other systems and humans, and evolve over time. This is critical because 72% of cybersecurity professionals at sports organizations believe AI will increase their cyber risk over the next 12 months [2].

Wherever it is deployed, Darktrace allows the stadium operator to focus on the vital part of the game and offers real-time protection without any modification in the network topology or infrastructure.

An adaptive defense

Cyber-criminals are constantly developing their approach in an attempt to evade security tools trained to look for specific hallmarks of an attack. As they get creative and continuously experiment with new tactics and techniques, the human operators using these tools are forced into a constant state of catch up.

An AI-based approach that learns an organization and its normal behavior patterns from the ground up puts an end to this game of ‘cat and mouse’, shifting the balance in favor of the defenders and allowing them to stay ahead of the threat. This matters more than ever, because adversaries are now using AI to scale their attacks. If you do not have AI working to protect you against malicious AI, you are already at a disadvantage.

With a nuanced understanding of what’s ‘normal’ for the business, unified IT/OT coverage, and an Autonomous Response solution that takes immediate, surgical action, the playing field is leveled, and large stadium and events operators can focus on delivering the best possible experience for attendees, digital viewers, partners and performers.

References:

[1] [2] Darktrace: Cybersecurity in Global Sport, June 2026. Findings based on survey of 875 IT cybersecurity professionals based in the US, UK, Australia and Germany, working in professional sports organizations (including clubs, societies & sporting bodies) employing 10+ people. The survey was fielded between May 28, 2026 and June 3, 2026 by independent market research agency, Opinion Matters.

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